You can, if you like, spend a week of the Dude's life fulfilling the menial tasks that form the trials and tribulations of our trench-coated protagonist.īut that's not how it works. Certainly, there may be submachine guns, shotguns, shovels and Molotov cocktails arbitrarily placed throughout (ugh) "Postal Dude's" hometown of Paradise, but you don't have to use them. The idea behind Postal 2, say Running With Scissors, is that it's only as violent as you are. Postal was - in a word - dire, so have Running With Scissors become big or clever while the videogaming world has matured around them? Shock tactics What is a pinko, anyway? Making friends with Gary Coleman and selling homemade cookies to save up for an Unreal engine license we suppose. One has to wonder what Running With Scissors have been doing since the original Postal's release in 1997.
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